Striker Path v2.0.0 — the ground-up rebuild is here
Since our last public version back in April, this isn't a patch — it's a ground-up rebuild. Every single screen redrawn by hand, and a brand-new native iOS app standing shoulder to shoulder with the web game. A deeper career, a living club economy, a real competitive season, a connected community, and a whole new look. Here's everything that's new.
⚽ A Brand-New Player — Skills, Training & Growth
Your player is now a deep, ever-growing manager-RPG career instead of a handful of broad ratings.
- 34 skills across 6 categories. Your player is now rated on 34 individual skills grouped into Attacking, Technique, Physical, Mental, Defense and Goalkeeping — from Finishing, Volleys and Curve to Vision, Composure, Marking, Diving and Kicking.
- Skills level up in metal tiers — with no ceiling. Each skill climbs Bronze → Silver → Gold → Ruby → Diamond, and past Diamond it keeps going with prestige stars (Diamond ★1, ★2, …). There's no more cap; your skills can grow indefinitely.
- Every tier-up truly matters on the pitch. Growth is now fully linear and unbounded, so every tier you earn makes your player measurably better in real matches, matching the strength shown on your profile.
- Redesigned training: pick a category and an intensity. Choose a skill category, then one of three intensities — Quick (30 min), Standard (2 h) or Intensive (8 h), each with its own energy cost, duration and reward.
- A live active-training screen. While a session runs you see a countdown, its intensity badge and exactly which skills are being trained, with an itemized list of the gains on claim.
- Finished training claims itself. Completed sessions auto-claim their rewards and skill gains in the background — nothing is ever lost.
- Energy is now a resource you spend and refill. Training and matches drain it; you top it back up with Recovery sessions. Day-to-day energy management is part of your routine.
- Recovery sessions to restore energy and form. Five options — Rest / power nap, Cold Bath, Sauna, Sports Massage and a full night's Sleep — each with its own cooldown and its own illustrated scene.
- Match form is a real condition stat. Alongside energy, your player carries a Form value worn down by training and matches and topped up by recovery, shown on Home and feeding into how you perform.
- Player levels and XP from everything you do. Earn XP and level up from training, daily rewards and missions on a steadily-steepening curve, unlocking achievements as you go.
- Training boosters to speed up or gain more. Spend gems on 2h/4h/8h boosters: Speed halves a session's time, Stat adds +50% to the skills gained, and Gold adds +75% to the gold reward.
- Build your player at character creation. New players go through a 5-step creation flow that includes allocating starting points across your core skills.
- A detailed stats page on your profile. Six tiered category cards show each skill's tier badge and value, plus a career summary; temporary bonuses can visibly push a skill into a higher tier.
🎨 Your Look, Your Identity — Avatars & Cosmetics
We rebuilt player identity from scratch. No more blank or default faces.
- A brand-new modular avatar creator. Build your player piece by piece: complexion, hair, eyebrows, beard, eye style and iris, nose, mouth and accessories — with hair, eyebrows, beard and accessories fully recolorable.
- A redesigned avatar editor. A tabbed comic-style layout on web, and on phones a step-by-step creator where you pick each part from a visual image grid.
- Your kit colors your avatar's shirt. Your avatar automatically wears your team's kit colors, so your look matches your club.
- Everyone builds an avatar. New players create one during onboarding, and returning players are prompted to create theirs before they keep playing.
- Your real avatar shows up everywhere — the Home hero, your profile and public profile, the leaderboard podium and detail popup, and the Founders list.
- Cosmetics that actually show on your player card. Frames, badges and titles now render as real art on your public card. Earn them through daily streaks, season rank (Top 1 / Top 10 / Top 100) and milestones — and milestone rewards now grant *new* items you don't already own, never duplicates.
- Cosmetic and badge controls in the profile editor. Equip your frame, badge and title, choose which badges are visible, and show them off in your showcase slots — with real badge names instead of internal codes.
- A rebuilt inventory / locker around your equipped-loadout avatar, with filtering and the ability to compare and sell your gear.
- Link your Discord to your profile from the profile editor, tying your community identity to your player.
📸 Custom Face & the Founder Edition (premium)
Turn a selfie into a cartoon version of you, in the game's own art style.
- Custom Face: your photo as a cartoon head. Upload a photo and AI generates 5 cartoon faces of you in Striker Path's style; pick one as your avatar's head while your body, hair and kit stay fully customizable. Switch between your 5 faces anytime.
- Photo checks before you pay. Your photo is screened for a single, front-facing, safe-content face, with clear guidance if it's rejected.
- Faces generate in the background. Generation takes around 15 minutes; you get notified and find your finished faces in your inbox, so you can close the app and come back.
- Your photo is handled privately. Your selfie is stored in private cloud storage and deleted on schedule; only the cartoon is kept, and a failed generation never charges you twice.
- A one-time unlock — buy on iOS or web. Unlock it once and it's yours everywhere on your account.
- Founder Edition pricing. During the beta it's a discounted 9.99€ Founder price, rising to a regular 14.99€ once v1.0 ships.
- A permanent, numbered Founder badge. Getting your Custom Face during the beta awards a permanent numbered FOUNDER badge (#001, #002, …) that sits on your profile forever — the earliest supporters keep the lowest numbers.
- A public Founders roll lists every founder in order by number, with their avatar, country and the month they joined.
🏟️ Match Day — Tactics, Lineups & the Post-Match Report
Set your team up on a real pitch, then read the result back like a magazine spread.
- A visual lineup, formation and tactics editor on a proper pitch view inside your Club, where you switch formation, tactical style and mentality before you play.
- Mentality now genuinely changes matches. Attacking creates more chances while conceding more, defensive is the mirror, balanced stays neutral — the choice truly shifts the simulation.
- A new High Press tactical style with the biggest attacking boost of any style, at the cost of more space in behind and the highest counter-attack risk.
- Substitutions actually happen during matches again, spreading minutes across the squad and showing up on player profiles.
- Squad morale and leadership feed the flow of play. Your best leader, squad morale and fan morale now influence momentum and possession swings.
- Pre-match win/draw/loss odds. Your next-match card shows a real projection plus the venue, worked out from both squads' strength with a small home-field edge — and never leaks the outcome.
- A redesigned post-match report. A big VICTORY / DRAW / DEFEAT headline, a wax seal you tap to reveal a hidden scoreboard (so an unopened result is never spoiled), a 7-stat performance grid with a star rating, and your rewards.
- Team totals and xG. Bars for possession, shots, big chances, corners and fouls, plus expected goals for and against — so you can see whether the scoreline flattered you or robbed you.
- Man-of-the-match and full lineup ratings, including per-player shots on target.
- Match "stories". The report turns raw data into short readable stories — "How we won the ball", "What we did with it" and "Where we fell short" — ordered so the story that decided the result comes first.
- Richer, spoiler-safe match history with the real opponent crest and club name plus the gold you won, hidden until you open the match.
- Pick your friendly opponent from a list of candidate clubs (crest, name, level and squad power) instead of a random one.
- Cup match reports for both teams, with away viewers seeing the score, stats and totals from their own perspective.
- A new Agenda tab answering "when do I play next?" — league match days, pending cup rounds and open cups (with kickoff times) merged into a dated list, plus a unified match log tagged league / cup / friendly.
- Fairer, more reliable friendlies. Friendlies no longer award season ranking points (they still count toward wins and games), starting one when you're not in the lineup no longer errors, and shared report links no longer freeze on loading.
🏛️ Your Club — One Hub, Four Facilities
Your club is now a single hub with a real four-building economy and a life of its own.
- One unified Club hub with Overview, Roster, Lineup and Facilities tabs, plus dedicated pages for advanced lineup, tactics, team training, friendlies, finding/creating/joining a club, and the crest editor.
- Four real facilities to upgrade — Stadium, Training Ground, Medical Centre and Scouting Network — each with its own level, cost, build timer and effect, paid from the club treasury and logged in the activity feed.
- Facilities now climb to level 25 on an exponential cost curve — millions in treasury, with a small gem cost only at the top tiers. Any club that already upgraded keeps its progress, remapped onto the new curve.
- The Stadium pays into your treasury. A maxed Stadium deposits 40% of every match's gold into the club treasury and gives your side a real home-advantage edge in the simulation.
- The Training Ground makes training pay more — up to +8 stat picks per session (solo *and* team training), unlocks the better programs, and fields stronger stand-ins at higher levels.
- Your club levels up to 50. Every result earns club XP; each level improves your bench fill-ins, and milestones add a permanent attack and defence bonus. The club becomes a living thing — winning builds momentum, confidence and a fan base while losing dents them, all feeding the match engine.
- Roles, permissions and roster management. Five roles — Owner, Coach, Subcaptain, Veteran and Member — with role setting, kicking, ownership transfer, and treasury spending limited to leaders.
- Join requests and invitations shown on the roster, with a message and the applicant's power so leaders can judge at a glance.
- A redesigned recruitment board on web and phone: a two-card switch for "teams looking" and "players looking", coloured position filters, your own post pinned in gold, and rich cards that link straight to a profile.
- Design your club crest from shapes, patterns, icons, colours and initials in a Basic Builder with live preview — or describe one and let the AI Crest generator create it (web and mobile). Premium pieces are reserved for Club VIP.
- Real club crests across the whole game — on opponents in match history, the squad screen, the leaderboard, league group headers, discover rows and tournament brackets.
- Club overview: standings, activity and settings — live division standings, a recent-activity feed, leadership, and a settings sheet to donate gold, set a motto, rename the stadium, or leave/disband.
- Facility cards show your real levels and bonuses (no more permanent "Lv 1"), each advertising its actual effect.
- Everyone who helped gets the club's weekly reward. Contributions from training, matches, daily claims and missions now count toward the weekly objective, and every contributor gets the reward email in their language.
- A dedicated team-training screen — Tactics, Fitness, Set Pieces and a full Scrimmage — giving individual skill gains plus team chemistry that now carries into league and cup matches, with recurring schedules and previews of the real rewards.
- A rebuilt public club profile on web and phone: a hero with the real crest, level, XP and world ranking; the strength row; a live league-standing card; the next fixture; recent form; the lineup on a real pitch; the squad; match history; the scout report; and lifetime history — with honest empty states.
🔍 Scouting & 🏥 Medical
Two formerly-inert facilities become full systems — sign talent, spy on rivals, and manage injuries.
- Scout Market — discover and sign new players. A rotating pool of four fresh prospects refreshes free every day (or pay treasury gold for an instant re-roll). Sign up to three at a time, and release ones you no longer want.
- Better scouting means better prospects. Prospect quality scales with your Scouting facility from level 1 to 25, shifting the odds toward rarer finds (Legendary pulls unlock at level 20).
- Sign costs scale with rarity — gold climbs with rarity, and the top tiers (Epic, Legendary) also cost gems.
- Scout your rivals before you play them. Unlocked in stages across the facility's 1–25 range: how a club sets up, their most dangerous player, and their recent form — shown in the friendly opponent picker and as a Scout Report on a rival's team page.
- Scouting fields stronger stand-ins when empty lineup spots are auto-filled, scaling to level 25.
- A new injury system. Players can pick up injuries when matches resolve — league, friendly *and* cup — with risk rising when they're tired. Three severities: a minor Knock, a Strain, and a Serious injury that sidelines a player for several matches.
- Injured players play weaker or sit out — a knock or strain plays at reduced sharpness, while a serious injury fully sidelines a player.
- Injury badges on your squad (web and mobile) — yellow for playing hurt, red for sidelined — with matches remaining before recovery.
- The Medical Centre powers up recovery — and fights injuries. Across all 25 levels it restores more energy and form per session, shortens cooldowns, lowers injury rates and heals players sooner. Spend treasury gold to Treat an injured player, discounted by your Medical level.
- Illustrated recovery and Coach Bim's moods — every recovery option gets its own hand-drawn scene, Coach Bim reacts, and claims report exactly the energy and form you received.
🏆 Competition — Leagues, Cups, Leaderboards, Rivals & Seasons
A full competitive loop, from your weekly league table to a season-end ceremony.
- A rebuilt weekly-league screen. My League shows your division and group, a countdown to your next match, the full standings and this week's fixtures.
- Standings with promotion & relegation zones, colour-coded with how many spots each has, your own row highlighted and a crown on the leader.
- A commissioner who reads your position, calling out exactly where you sit and which zone you're in this week.
- An Explore tab — the full league pyramid. Every division as a pyramid ladder with current leaders and points, plus a Top of the Pyramid list of the best players.
- A League History tab — a season-by-season timeline of your division, W/D/L pips, promotion/relegation, finishing position and points, plus lifetime stats.
- A league group detail screen with a gold ribbon header, a crown on the leader, your team highlighted, opponents' country flags, and team names that link to profiles.
- Real crests and no spoilers — designed crests instead of initials, and your finished-but-unopened matches no longer leak the result.
- An end-of-season ceremony — a three-page ceremony with your final position and division, an honest promotion/relegation outcome, your record, awards, loot and a next-season banner. Shows once, never stacks.
- Phantom "ghost" leagues fixed — no more empty placeholder leagues in the gap between weeks.
- A rebuilt global leaderboard with four scopes — Global, Country, Position and Teams — with a top-3 podium, real avatars, country flags, club crests, position pills and power, plus a your-rank card.
- A player detail popup with rank, power, win rate, streak, achievements and record, linking to the full profile.
- Weekly power-rank movement — how many places each player has climbed or dropped over the past week.
- A bigger, faster Clubs leaderboard — the full 60 clubs (previously cut off at 20), each with its crest and a weekly power-rank change.
- A league status ribbon on Home showing your Power, Division and Position at a glance.
- Cups are live — three real formats. The Dune Cup (single-elimination knockout), the Night Series (round-robin table) and the Coastal Classic (group stage into a knockout finish). Join, get seeded, and follow your run.
- Cups play out over a week — a two-day sign-up window, then one round per day — so lifting a trophy feels earned.
- Cup prizes fund your club, and a real club always wins. Prize money goes into the winning club's treasury, plus a personal bonus for each squad member; winning cup matches advances your achievements, missions and record.
- A cup info view, spoiler-safe — rules, prizes, entrants, schedule and stat leaders, with your bracket scores behind a Reveal.
- A rebuilt Rivals hub — a Head Scout panel with your week points, rank and a rivalry "heat" reading, a heat-coloured list, and quick Challenge / Message / Profile actions.
- Head-to-head records per rival — a win/draw/loss bar, the W-D-L tally and your last five meetings.
- Private scouting notes on rivals — jot a private note (up to 280 characters) on anyone you follow.
- Correct league and season payouts — weekly leagues pay the full per-tier prize ladder, season rewards now pay the top 100 across three bands, and season ranking is decided by the points you actually earn.
- League and Tournaments inside the Match hub — the Match screen is now a four-tab hub (Friendly / League / Tournaments / History).
💬 Community & Safety
Striker Path is now a connected community — with a launch-grade safety layer to match.
- Live chat that arrives instantly — direct messages and club chat deliver in real time, with typing indicators and read markers.
- Challenge another manager to a friendly — accept, decline or let it expire; accepting plays out a real simulated friendly with rewards. A cooldown and 48-hour expiry stop spam.
- One unified inbox — rewards and system notifications together, newest first, with one unread badge, claim-from-the-row and mark-all-read.
- Messages in your own language — challenges, rewards, season and league notices appear in each player's chosen language, even with a name or reward embedded.
- Choose who can message you — anyone, only friends and clubmates, or nobody.
- Block a player — blocking works both ways; their messages disappear from any club room you share, and it asks you to confirm first.
- Report or block straight from a message — every message has a menu with Report and Block, attaching the exact message and letting you flag harassment, cheating, spam and more.
- A blocked-players list you can manage in Settings › Privacy.
- Reports reviewed within 24 hours — moderators can warn, force a rename, suspend or ban.
- Chat filtered for offensive language in 5 languages (English, Spanish, German, French, Polish), hardened against spaced-out and number-swapped spellings while leaving ordinary words and names alone.
- Spam and flood protection — chat is rate-limited and report/challenge sending is throttled.
- Every action tells you what actually happened — a blocked conversation says so, and hitting the limit shows a real "slow down" countdown.
- A rebuilt Friends hub — challenge or DM a friend directly from their row, with requests organized into tabs.
- A clear account-suspended / banned screen instead of a broken app, and everyone re-accepts the Terms once (now with a zero-tolerance stance on offensive content).
- The whole social suite is on mobile too — chat, friends, inbox, challenges and report/block, fully native on iOS.
🎁 Daily Rewards, Missions & Achievements
The come-back-every-day loop, rebuilt top to bottom.
- A 7-day daily reward calendar — the full streak as a calendar with ticks and locks; later days add XP, day 7 is a special chest, and gold and gems land instantly.
- Open it from your Home streak — a tappable row that pops the calendar open.
- Reliable and rebalanced — fixed the daily reward on mobile, made claiming double-tap-safe, and rebalanced the 7-day curve.
- Missions — Daily and Weekly — separate tabs with live reset countdowns and a coach panel. Weekly missions are brand new: bigger targets, richer payouts, each card showing exactly what you'll get and a GO button to the right screen.
- Claim all your finished missions at once — a single Claim All banks the combined XP and gold.
- Weekly-tab crash fixed — opening Weekly missions and using its search no longer crashes.
- A rebuilt achievements board — colored category pills, comic icons, Bronze/Silver/Gold tiers with progress and reward chips, a MASTERED stamp, a READY badge and Claim All.
- A new "Generous Captain" achievement + fairer progress — donations to your club now count, and rival-follow progress can't be farmed.
- A Collections screen with instant payouts — every set in your language, paying its bonus the moment you earn the final piece.
🔔 Notifications & Email
We'll call you back — in your language, with reminders you control.
- Push notifications you control — a master switch plus per-category toggles for match and daily-reward reminders ("your league match is today", "your streak is at risk tonight"), with club rewards, achievements and season rewards too.
- Come-back nudges when you've been away — a friendly "your squad misses you" win-back by push and email after about a week, which you can turn off.
- Every email redesigned in the game's comic style — one branded template that looks right in every email app and in dark mode, covering welcome/verification, match results, league and season rewards, club rewards, milestones and a weekly recap.
- Emails in your language, with granular preferences — separate switches for the weekly digest, match results, reward emails, achievement emails and come-back emails. Security emails always send.
✨ A Whole New Look & Feel
Every screen on both web and iOS was redrawn in one cohesive, hand-drawn comic-book world.
- A paper-and-ink comic art direction across the whole game — cream paper with halftone texture, bold ink borders, hard offset shadows, tilted yellow stadium signs and hand-lettered display type.
- Hand-drawn icons replace emoji everywhere — currencies, rewards, stats, navigation, match events and mission types now use a crafted comic-line set.
- An illustrated cast of characters — Coach Bim, PR assistant Ramona Gladys, head scout Dante Velt, the Post-Master, referee Borgo, the League Commissioner, the Shopkeeper and the Apothecary, with hand-font speech bubbles.
- A redesigned shop, boosters, inventory and locker around your equipped-loadout avatar, with rarity-tinted cards, filters and compare/sell flows.
- A redesigned FAQ — a comic accordion with colour-coded categories and a live, highlighting search.
- A blog rebuilt as a comic news feed — a hero article and category-illustrated cards, now rendering on web *and* inside the mobile app.
- Redesigned settings — a colour-tiled grid with a five-flag language switch and a live server-status indicator.
- Find anything instantly — a quick-search in the More menu, plus global search across players, clubs, items, missions and achievements.
- Full feature parity between the web and iOS apps — the mobile app, once missing 23 of the web's screens, now has every one built natively.
- Complete 5-language support — English, Spanish, Polish, German and French across every screen, with a cleanup pass restoring accents and spelling.
- Higher-contrast, easier-to-read text across the app on the paper backgrounds.
- Keyboard and screen-reader accessibility — toggles, options, links, dialogs and search fields now operable by keyboard and announced to screen readers, with visible focus rings.
- Responsive phone layouts everywhere — chat collapses to a single pane, the top-bar logo shrinks on narrow screens, and more.
- No more cut-off text in any language — clipped titles, stats and badges fixed, names wrap to two lines instead of truncating, and headers stay clear of the phone notch.
- Lighter, faster-loading art — portraits and artwork re-exported smaller, server-side images about four times lighter, and Home, Training and Leaderboard reworked to render more smoothly.
📱 Platform, Accounts & Getting In
Striker Path is now a real native app with a full accounts system and proper safety nets.
- A real native iOS app that mirrors the web game screen for screen — fast, smooth and made for your phone.
- Play instantly as a guest — jump straight in without signing up, and your guest progress now sticks around after you close and reopen the app.
- A full email account flow — create an account, verify your email, and reset it if you forget, on web and mobile.
- Sign in with Google, Discord or Apple — one-tap social sign-in, including Sign in with Apple, and link your Discord from inside the game.
- Age gate and legal acceptance at signup, with in-app Privacy/Terms pages you can read anytime.
- Delete your account in-app, from web or mobile.
- Download your own data — everything the game holds on you, in one export.
- Send feedback from inside the game without leaving the app.
- Actions keep working offline — daily rewards, training, missions, shop and matches are queued and sent when you're back online, and you're never charged or rewarded twice.
- An update-required screen for old builds links straight to the store, so a broken old version never leaves you stuck.
- Graceful maintenance mode — a friendly "be right back" screen with an estimated return time instead of errors.
- Game versions and a "What's New" pop-up — proper version numbers, and a one-time "What's new" pop-up on Home after each update.
And beyond all of the above, hundreds of behind-the-scenes fixes to performance, accessibility and stability — the kind of work you don't see but feel on every screen.
This is a new beginning for Striker Path. Thanks for playing, for reporting bugs, and for shaping v2 with us. Lace up, load in, and go make your name. See you on the pitch. ⚽
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