Striker Path v2.2.6 โ changing clubs no longer locks your training
๐๏ธ Changing clubs no longer locks you out of training
If you were signed up for a team training session and then left that club, the game kept you signed up for it. Your own training and recovery stayed blocked for the whole length of a session run by a club you were no longer in โ and the energy you had already paid for it was gone, because you could no longer claim the reward.
Leaving a club now takes you out of that club's upcoming sessions, exactly as leaving a session by hand does: half the energy back if it had not started yet. Being removed from a club does the same. Sessions at your new club are never touched.
Anyone still stuck this way has been freed.
๐จ AI crest generations are a set number
Every AI crest is a real image request we pay for, so "unlimited" was never something we could keep offering โ one club could cost more than the pack itself. The allowance is now counted once per club and does not refill: 2 generations with a personal VIP quota, 3 with Club Premium.
Club Premium never sold unlimited generations โ it sells every crest shape, pattern and emblem, and the shirt designs, and that has not changed. What changed is a line inside the crest editor that said "unlimited" and was going to stop being true.
The editor now tells you how many you have left instead.
๐ Substitutions were announced backwards
The match report said the player leaving the pitch had just come on, and the other way round โ so someone could seem to shoot in the 25th minute and "come on" in the 61st. The match itself was right; only the sentence had the two names swapped. It now names who comes on first, then who they replace.
โฝ A friendly that cannot be played says why
Pressing play on a friendly and having nothing happen was not an error you could act on. Now it tells you which of the three reasons it is: you have used your friendlies for today, you have a league match today, or you are still in the cooldown from the last one.